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The never ending journey in the wargaming hobby, one coffee at a time

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Tag: design

How much is too much

“few moving pieces but a lot of action going on with each one”

a sprinkling of nobility, design

captain’s log 2022.Oct.15

little update 15.Oct.22

a sprinkling of nobility, design, wargames

captain’s log 2022.Sep.14

Just some prints

a sprinkling of nobility, design, wargames

captain’s log 2022.Jul.2

Map Scale – First in a series of blog posts explaining the game concepts and particularities.

a sprinkling of nobility, design, wargames

the Roman General turned native, a mini campaign for S&H (part 2)

– optional Scenario 2 – This scenario needs play testing, so I would appreciate feedback if you play it. You may leave a comment ! Thank you !

campaign, design, scenario, strength & honour, wargames

the Roman General turned native, a mini campaign for S&H (part 1)

This scenario needs play testing, so I would appreciate feedback if you play it. You may leave a comment ! Thank you !

campaign, design, scenario, strength & honour, wargames

captain log 2021.Oct.15

First entry, an introduction to this series; aims to be a record of progress done towards the realization of a … More

design, project, wargame

this Accursed Solo War – chronology Anno I Mensis December

I pass now to the chronological events which I will post in a “per month” format. The entries should include the day, weather and specific actions undertaken.

campaign, creation, design, solo wargaming guide, wargame

this Accursed Solo War – chronology Anno I Mensis November

I pass now to the chronological events which I will post in a “per month” format. The entries should include the day, weather and specific actions undertaken.

campaign, creation, design, solo wargaming guide, wargame

This Accursed Solo War – the weather

Caligo Chronicles imagiNations campaign, first establish the plans and only after determine the weather. Command and control will have to live up to that uncertainty.
It becomes less puzzle and more wargame where the die is cast and the gods are blind.

campaign, creation, design, solo wargaming guide, wargame

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